A downloadable project

I found this AR fighting game prototype made with Unity several years ago. We used Kinnect to capture player's motion data, used for controlling the characters. Different body movement of players may trigger different effects. We could also detect different cards to change the game scene or use special power.  

I only uploaded the demo video because the original project was probably gone...

Without optimization, the frame rate is a bit low as you can see the lagging when the character is punching.... But it's fun anyway! Enjoy!

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